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For all of the recent strides we’ve made in the math world—like a supercomputer finally solving the Sum of Three Cubes problem that puzzled mathematicians for 65 years—we’re forever crunching ...
What if instead of defining a mesh as a series of vertices and edges in a 3D space, you could describe it as a single function? The easiest function would return the signed distance to the closest ...
A key part—though surely not the only part—of early-grades math is ensuring students get the basic arithmetic functions down and, beyond that, making sure they’re able to swiftly and automatically ...
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