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I am working on backgammon game using Godot with agentic and automation-centered workflows. I'm leveraging Godot's 2d/3d, scene management, state management, etc. My primary interface is through ...
Error: System.InvalidCastException: Unable to cast object of type 'Google.FlatBuffers.Offset`1[GMIDL_FB.GMIDL_FB_Constant]' to type 'Google.FlatBuffers.Offset`1[GMIDL ...