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Starting with the new specification, OpenGL ES 3.2 aims to bring another step forward in mobile graphics capabilities and quality by absorbing Google’s Android Extension Pack (AEP) functionality into ...
Next generation mobile applications to benefit from richer 3D feature set and enhanced portability August 6th, 2012 – Los Angeles, SIGGRAPH 2012 – The Khronos™ Group today announced the immediate ...
For a long time, AMD's drivers and the performance have been subpar compared to Nvidia's drivers for OpenGL. This is one of the reasons why it had developed the Mantle API as it wanted to have a head ...
Most development effort in graphics drivers these days, whether you're talking about Nvidia, Intel, or AMD, is focused on new APIs like DirectX 12 or Vulkan, increasingly advanced upscaling ...
How do I tile a texture across a triangle strip rendered terrain?<BR><BR>I randomly generate a terrain using a circle algorithm derivative.<BR><BR>I have a multitexturing environment such that it ...