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Students who use Labster are taught safety protocols, such as what to do when you get acid in your eyes. Last summer, Cindy Malone had a problem. She found that the digital lab product she used as the ...
BOSTON & COPENHAGEN, Denmark--(BUSINESS WIRE)--Labster (www.labster.com), the world's leading platform for virtual labs and interactive science, has now achieved more than 300 titles in its catalog of ...
BOSTON--(BUSINESS WIRE)--Labster (www.labster.com), the world's leading edtech platform for virtual labs and interactive science courseware, is rolling out a major free user experience (UX) upgrade ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More Danish edtech startup Labster has raised $10 million in a series A round ...
Overall, over 250 universities around the world access the company's interactive virtual lab simulations in subjects varying from biology to engineering to space exploration Boston-based Labster, a ...
Andreessen Horowitz, a venture capital firm with $16.5 billion in assets under management, has poured millions into an edtech startup that sells virtual STEM lab simulations to institutions.
SAN FRANCISCO (KGO) -- Education is an important part of Building A Better Bay Area. The California State University system has found a high tech solution to replace hands-on lab experiments for ...
Labster, a provider of virtual lab simulations, has raised $9 million in a strategic growth funding round led by GGV Capital Group, a firm with roots in Asia and Silicon Valley. Previous investors ...
Labster has just raised $47 million in a round led by Sofina and Pirate Impact. The A16z-backed startup acts as a "flight simulator for science education." We got an exclusive look at the 13-slide ...
BOSTON, Feb. 10, 2021 /PRNewswire/ -- Labster, the award-winning producer of virtual laboratory simulations, today announced it raised $60 million in Series C funding. The round was led by new ...
Schools in all 50 states are supplementing or even replacing the beaker and Bunsen burners found in traditional lab settings with a simulation program that teaches science through gamification — ...
A recent report published by the US National Research Council regarding the use of computer games and simulations in education analyzed all available studies and concluded that “simulations and games ...